I find Blender an enormously frustrating program. It's clearly very powerful and I've done some nice things with it myself. But the user interface is confusing. Blender 2.5 was supposed to fix that, but it's just as confusing only in a different way. For starters, put big undo/redo buttons prominently into the interface to help people get started, and start respecting some standard UI conventions.
IF you tell me you find Maya and Lightwave to be incredibly easy and intuitive, I'm going to ship a midget with a Giant Mackerel to smack you with. Every single 3d EFX and CG program I have ever used is convoluted at best, a sheer clif of a learning curve at worst.
I found Lightwave/Modo to be incredibly easy to pick up from scratch and do amazing things with.
Maya was a bit more tricky though, a lot of the default interface isn't immediately intuitive until you read through it a bit.
frustrating (Score:2)
I find Blender an enormously frustrating program. It's clearly very powerful and I've done some nice things with it myself. But the user interface is confusing. Blender 2.5 was supposed to fix that, but it's just as confusing only in a different way. For starters, put big undo/redo buttons prominently into the interface to help people get started, and start respecting some standard UI conventions.
Re: (Score:3)
Compared to what?
IF you tell me you find Maya and Lightwave to be incredibly easy and intuitive, I'm going to ship a midget with a Giant Mackerel to smack you with. Every single 3d EFX and CG program I have ever used is convoluted at best, a sheer clif of a learning curve at worst.
Re:frustrating (Score:1)